Ed Boon invited the players to guess the real elements of the upcoming fighting playing Mortal Kombat 1

Ed Bun is not alien to trolling players on social networks, but his last messages about Mortal Kombat 1 make readers decide whether there is a share of truth in them or he simply spends time well. Bun spent most of the 2023 years, publishing reports that Netherrealm is preparing for the last Mortal Kombat game, who can appear in it, and even about the future injustice. Since Mortal Kombat 1 is the second reboot in the history of the franchise, one of its creators uses content and concepts from its approximately 30-year history to challenge curious players.

Although many veterans of the series will return, the new era has led to some radical changes in the characters, for example, Scorpio and Sab-Razro are now brothers. The game will also appear cameo-beams, whom players will be able to choose before the match so that they help during the battle, whether it is adding to a combo-Atak or performing their own fatalities.

It seems that at the moment Netherrealm still keeps a secret, and Bun decided to use it in the new Twitter game called "True or trolling". On the social network, Bun asked ten questions about what could become part of Mortal Kombat 1 when it came out and had to decide whether he was telling the truth or jokes:

  • MK1 will have an additional ninja fighter in new colors (49.3% do not believe in this);
  • Sudinko from Mortal Kombat: Deception will be one of the cameo-beams (64.6 believe in this);
  • The game will return "animali" From Mortal Kombat 3 (50.5 believe in this)
  • The wrestler Lu Ferrino will appear in MK1, who played in the series "The incredible Hulk" 1977 (68.9% do not believe in this);
  • Fighter "Meat" From MK4 will be one of the most powerful among cameo-beams (52.8% do not believe in this);
  • Camo-beads will be able to conduct "brutality" (85.9% believe in this);
  • There will be a scene after the credits (90.5% believe in this);
  • The Puzzle Kombat mini-game will return (65, 3% do not believe this);
  • There will be no fighters with four legs in the game (64.7% do not believe in this);
  • The Test Your Sight mini-game will return (69.6% believe in this).

Mortal Kombat 1 is scheduled for September 19, 2023 for Nintendo Switch, PC, PlayStation 5 and Xbox Series X/S.

Uncharted fans are asked to make a remake of the legendary trilogy

Uncharted has long been considered the hallmark of Naughty Dog. As a game that created a unique combination of exciting gameplay and cinematic moments, this franchise occupies a special place for millions of fans.

Recently Uncharted 2 and 3 celebrated their anniversaries. Naughty Dog also noted that the first game with which it all started was 16 years old, which caused a new rise in interest. Despite the fact that the story of Nathan Drake ended in UNCHARTED 4, fans crave a new game and fill up the NAUUGHTY DOG with a request to make a remake of the trilogy.

UNCHARTED’s last game was an independent spin-off of Chloe and Nadine. Since then, the series has remained unattended for six years.

Naughty Dog updated the last two games of Uncharted for PS5, and recently transferred them to PC. Interestingly, this collection turned out to be one of the weakest among the games released on the PC from PlayStation, which is perhaps due to the lack of previous Games on the PC.

After the release of the PC version, it became clear that the franchise was in demand not only by PlayStation users. And some fans believe that these games deserve a remake, and Remaster of 2015 is not enough.

The Uncharted series has always been distinguished by the best visual design in its class and technology. Therefore, despite age, these games are quite playable and today. However, between the third and fourth parts of the Naughty Dog made an incredible leap.

In addition to the obvious difference in visual design, the games created for PS4 are much more pleasant to play. Therefore, this request is not devoid of meaning. Uncharted: Drake’s Fortune, in particular, could benefit a lot from remake.

This part is usually considered the weakest in the trilogy, since before the second game, the Naughty Dog has not yet decided on the direction of development of the series.

Since The Last of US was recently converted, we do not see the reasons why this cannot be done for Uncharted. Naughty Dog also remectors The Last of US Part 2, demonstrating the willingness to breathe new life into old projects.

PlayStation commands such as Bluepoint Games demonstrated skill in creating remakes thanks to releases such as Demon’s Souls. The studio also took part in the creation of UNCHARTED remasters for PS4, so she is already familiar with this franchise.

Despite the fact that Bluepoint Games is still busy, the Naughty Dog can easily give remakes to outsourcing if they have sufficient demand and PlayStation will be beneficial to do this franchise again.

Fantastic strategy in real time Desynced will be released in the early access of Steam on August 15

Publisher of the Indie-IGR from Barcelona and Atlanta Forklift Interactive and the developer of the Indo-IGR from Tokyo (Japan) Stage Games Inc. announced that their science fiction strategy in real time Desynced enters the PC in early access Steam on August 15, 2023.

Find shelter on someone else’s planet, blooming life and endless possibilities. Work alone or with a team to build and automate a lively base, promote scientific achievements and repair the ship. Send the basic units equipped with many adjustable interchangeable devices to explore the extensive procedured landscape, full of innumerable dangers and valuable resources.

After determining the optimal location, send bots with the latest technologies for mining to collect metal and fins ore, crystalline clusters and other natural resources. Put on other robots along with manufacturers for the manufacture of metal plates and reinforced frames, laying the beginning of a successful operation. Use these building blocks to strategically build fundamental objects and produce vital elements of technology.

Strengthen the structures with protective superstructures, such as turrets, shields, etc. D., To resist the attacks of crowds of hostile local creatures and rival fractions in multiplayer matches. After strengthening, go through a variety of biomes, including lush meadows, thick forests, rocky plateau and much more to open new materials for further expansion. Hold changing climatic changes, developing advanced technologies to penetrate unknown areas, infection and collect new materials.

Experiment with thousands of layout options to create a free, fully automated center. Use a complex technology tree for further research and the development of more perfect equipment. Create new tests by regulating the level of hostility of alien forms of life, and reveal the hidden secrets of the mysterious world ahead.

In the fifth patch of Baldur’s Gate 3, epilogue will appear

Larian Studios announced that the fifth patch for Baldur’s Gate 3 will contain an epilogue for the game.

What exactly will be included in the epilogue is not reported, but it should be interesting. Larian used the image of the news for the announcement, but whether the character was involved in this is still unknown. But if it is involved, then the player’s camp will be chosen by the place of the epilogue. Will our heroes remember their adventures in front of the bonfire?

At the moment, the fifth patch of Baldur’s Gate 3 has no release date, but Larian confirmed that it will be included in the physical publication for Xbox, the release date of which will be announced to The Game Awards 2023.

"Will our heroes remember their adventures in front of the bonfire?" – But more and no need)

On YouTube, there was like Datamain, compiled by a voice video for almost 2 hours, there the withered tells about the fate of the heroes and the world, most likely this epilogue was restored and restored.

People, I think they made from scratch, voice acting (actors), it seems, was going to

God. Yes, sawing the DLC with post -final events.

We still have not won the dragon and did not obscure in deep water with Gale.

There, Vinka has already said that he is afraid to think about the DLC, TC all that is higher than the development of the 12 level in the DND acquires divine spells and we must shove the whole game due to DLS

And they have not cut off the horns to everyone in hell who wants to get Karllah there.

And did not find out how the Carlae with Mesilov was doing in Averno!

And I knew that it would be so. Lariana is constantly doing this.
So I’m waiting for a supplemented edition. Where they will redo this epilogue and expand. :)))

Nevertheless, it was necessary to do it initially, or a maximum of a month after the release, since many have already demolished the game (I myself have gone 3 times and I will not put it again for the sake of the epilogue) but still ATP for the development of respect that they did not abandon the game.

I play from the release, still only in 3 act)

I am playing from the release, probably 12 passing, I lost my account and I can’t stop to this day.

Pull me off someone from🤣

Hmm, apparently I did the right thing that only the first act on the release passed and postponed the game)

Hooray, I thought I could not wait

Again 100500 hygobyte pump chtol?

The epilogue does not start. Say that I am disappointed is nothing to say anything. The overflow only pumped the whole game all night

Yes, there was not enough epilogue

Speaking of withered. I remember in Bete I found him in a dungeon in a secret room in a coffin. And in the release he simply ended up in my camp. After that I went to go through this dungeon and the coffin was empty. Now everyone has it or I was glitched?

And then, if you cannot find it in time, he will appear in the camp on his own. The quest in the crypt can be performed with any scenario.

Just for the sake of reference how many more patches will be. Download the very last go and forget.

Well done Larian, another step towards excellence. Touches the anger of people who wrote yesterday that the game does not even have a normal ending, today, having received it, instead of praise trying to say a miserable "We were offended late"

Well, yes, it’s so crazy to release the ending of the game after the release of the game itself. BioWare at one time for this in ME3 with go*but they were ready to devour, but apparently another.

Well, in fact, come on, I praised the game at the time, while in the early access was the truth, mostly my friends acquired the game on my advice, even ashamed a little in front of them now, well, I praised the truth with reservations, for example, the maximum level of pumping, but This is early access, they will finish and will be the 20th LVL maximum, and there DLS is up to the 30th, or even the 40th. How was I naive, in the end that we get? Gorgeous game? No, we get a chic first act, all. But you understand this by the end of the game, because the second act with its dungeons after the first is felt, artificially protected by the transition location between the first and second act, and only then you realize that this is the same second act, but the background of the first looks as dull as possible, But you endure, do not throw the game (after all, the first act was really cool), right now I will only endure it, and there is already the gates of Baldur, here I will come off, this is what a sea of ​​interesting content will be there, you reach the third act and just remain and just stay In shock, there is nothing trite to do in it, and you can finish off a couple of quests, such as a quest of an inclusive vampire, but all, the rest of the mini quests are simply boring time tightening, without meaning for the city or peace, and without a profit for the hero, as a result, you instantly fly the third act, here is the end of the game and there is not even the ending of normal.

On the fact that we have a wonderful first act, a less interesting and less diverse second act, and the shortest and most dull third act, with a complete failure of the end of the game. As a result, polished and you can even say the masterpiece of the game available from early access, and the rest of the game on the knee, and when you pass it to the end, is not a sense of satisfaction, but a feeling of disappointment.

And then the Larias invite me to go through this dull game for the second time, only for the sake of seeing the epilogue? Then a logical question, why was early access? or why the game came out of it, it turns out I went through a not -a -fledged game, but early access Version 2.0.

EA in Dead Space 3 generally sold for Babos.

And in all Dragon Age, but I cited an example due to a similar problem. There, too, on the release, there was an incomprehensible stump to the final place, which then in patches (also a few months later) brought to something. distinct. But biovar is rotted for this, and the Larias of the ass lick, although they, unlike BioWare, did not have gesticated deadlines and pressure from the publisher.

The fact that you do not know the rules of the DND and that the level 20 is already a demigod is your problems, I played with a mod to level 20, after 15 to play is not interesting, you just take everyone in 2 moves, so you should not be ashamed of friends , and for not knowledge of the rules of the universe. I thought all normal people in the 3rd act how I go through additional quests and complete all chains started from the first act (I really liked the completion of the history of all satellites, the reprisal against the devil under his singing, Karga’s quest, the battle with the dragon under the castle) all additional. Quests are related to history. Understand the 3-act is not about quickly running, the plan was to collect information about the world and understand the motives, then the 3rd act very good will seem to be. Didn’t you like the suicidal mission in an underwater prison with the unexpected salvation of Father Will and his repentance to your son? He did not rejoice in liberating hope from the Devil prison, luring his assistant (with whom the ball fought in the temple) with his eloquence)? Did not enjoy finally stopping the revival of Karga and explaining that fools that the husband of the zombie needs to be released? I did not feel the joy of receiving the sword of great power by killing the dragon, who turned out to be a close friend of the emperor? Well then this is just a game not for you, you are not dull and not a game. And why go again? I thought everyone leaves saves before the final in case DLC. Oh yes, here you probably also did not understand, or did not expect.

Late, I deleted the game already.

The game was four or five years in early access.

The game finally released completely.

A heap of patches is added to the game.

Yes, and everyone who is not too lazy and who did not even play this game, shouts that the game is a masterpiece, but!

Elementary things in this game have not yet been done.

The game is certainly good and clearly the best this year, but far from a masterpiece.

This game perfectly shows how low the game industry has fallen.

How much does not care about testing and quality, and did not fall, there are projects that 2 small patch requires, and finish with the game, the latter for me Forza 5, Hitman, Rubber 4, Expections Rome, Froat Hogwarts Legsi, which did not slow down surprisingly. And there are deficiencies like hawakotics, pig and Co., UBASOFT, Blizard, arbors, Electronics Arts, who fuck for the state of the game, and are dumped in production as it is.

and there are shisa who are looking for bugs instead of the game . And when the usual siv Load helps for some reason they write about it on every corner of the bug . In Cyberpanka on an additional quest 5 door does not open on the right . One with*Anno chest do not obscure . I’ll go how I will write an article about this .

On the fact of the subdeca who go through the games on the platinum go out onto the street . Platinum in games is not an achievement . This is an indicator of your wretchedness . I went through Baldur and Cyberpank . And bugs are such a small part of these games that you would puff about it . There is so much content in these games that it can be forever finished . But you are hamsters and do not understand how the compacter or game works =)

Roughly speaking for tight . I go through the games of the Katsen plots . If in 60 hours of the game something will break once once . But if in 5 hours of playing the Starfield there was not a single interesting minute of the scene of the character frame . Here are bugs . This is where you need to get off . When the game is one continuous bug . And the siv Load will not help him .

Like there was allegedly a bug that a ministry or Shadohart vulgar . Well, Okay but this does not break the game does not change it . This is finally possible not to know if you are not a dodik and did not read all the logs and edits from the beta. Type of things that you can not notice the type of door to additional quest . And when all the characters were taken by the bastard camera in the face, this means the course of genius Todd?

People, after 4 patchs, they broke 3 act once again, the game became not playable, I can’t even go to the teleport because delay for 30 seconds, partners get up and stand like blanks, do not move, yesterday the last straw was that the game sagged before dialogue with a Casador, and when it was poured, for some reason the game considered that I did not have Astarion in the detachment, although it is two steps, and the dialogue of Astarion, respectively, did not take place. The other day they wrote that he was aware that 3 acts were again broken in a patch and repaired, only when?no one, as always, called neither dates nor dates nothing.Good game is indisputable, but bugs in it, and critical, a whole breakthrough.The funny thing is that earlier in the first versions I normally passed the 3rd act without any problems, and with the latest patches it became only worse, and this is Steim’s version. And you are sitting here and protecting telling about some kind of platinum. here thank God the plot managed to finish normally and it’s good that Platinum is already there.

DOOOOOO, there are no critical bugs, they are all small, and you are an exception, catastrophic delays in 3 acts, this is a trifle, a broken Mintara’s novel, that you are also a trifle, a broken quest on a dragon with Will, a trifle, he was offended by me and does not want to speak although he has an exclamation mark with him, dad died him, and we must take a quest on the dragon dad on the dragon, in 3 act a quest to save Halsin, a trifle, the disappearance of the blacksmith Dammon from the 2nd act because of the murdered bull, encouraged 20 hours of passage, a trifle dulling a blunt 30 seconds of AI, a trifle, a delay in the calculations of damage from the blow, a trifle, 10 frames in the throne room of the pot, blinding from the greatness of Vlaakitis, a trifle that appears suddenly in the chryab camp, when he threw an object, a trifle, Will drove off after the scene of the Karlha, a trifle , someone wanted to talk with me the whole game. To break off relations with a ministry, why, a fool, started an affair with her, yes? Fucking in obstacles along the leap path, trifle, eternal errors of scripts, to cause a bathing scene with a step, a trifle, the disappearance of dialogue options with a replacement to continue, oh well, he took off just a conversation, the disappearance of the sound paths in the dialogue, the trifle, in the cybercation Even the power of thought talked to you, trifle. This, I, beating, was specifically searched for. Yes?

I went through the game on the release . I understand the platines still knock out the platinum . Or you have an auto spectrum disorder and you like Diablo 3-4-5-6 . Therefore, I do not understand the claims to 3 patch it is just =))))) MB we will measure the game on the patchs ? You are a dodik on a shitty computer . But right now you will tell about ultra top . But alas, as usual, lies and on the building or GTX650 you had problems in 3 act =)

It took them five patches to add such an elementary thing. The game of the millennium, you can’t say otherwise))

Another "Millennium game according to marketers" While barely mastered one patch. Despite the fact that resources "another" Games cannot be compared with Larian resources.

in many games there is no ending at all normal. Games of arbors for example

Even some "The game of the millennium". There are how many non -standard reviews of passage already have.. No game of more or less new ones can boast of such variability from the box)

And for such defenders as yours, it is normal to consider Genshin more dull than Starfield?

Fallout: Tale of Two Wastelands received a 65 GB HD texture package

Modder Bobobass84 has released a 65 GB HD-texture package for Fallout: Tale of Two Wastelands, in which all textures are completely processed. This package uses artificial intelligence methods to increase the scale of all vanilla textures and contains all textures for Fallout 3 and Fallout New Vegas, as well as all DLCs.

Fallout: Tale of Two Wastelands is a complete conversion project that smoothly unites Fallout 3 and its loaded content in Fallout: New Vegas. Thus, gamers on a PC can now play these two games for one passage. Mod also updates Fallout 3 mechanics to FNV mechanics, balancing both games so that you feel that you are playing one full game (instead of two different games using the same character).

You can download the project itself directly with our site, Through the section "Files". In addition, as Modder said, you can also use this package for original versions of Fallout 3 and Fallout New Vegas.

You can find below a few screenshots demonstrating recently improved textures. These screenshots can give you an idea of ​​what you can expect from this package.

Textures already on 65 GB showed the quality that in the screenshots? Really? It seems to me that they did not work on optimization at all. Always considered people who translate the lesser resolution of textures in 4K – immoral people. You really think that if you raise the textures to 4k by stretching it according to proportions, the texture will become many times more beautiful? No. You just eat computer resources and game optimization.

Perhaps here the quality of the pictures is seized, on the nexus I noticed the difference.

So here is not stretching, but a run through the neural networks with an increase in detail

Although probably for those who have a computer as a T800 terminator, perhaps he should first drive him through the Apskayler to increase the detail, and then make a resolution again to reduce the size

Some moderners lay out several versions at once, for different cars

These are the same Olds that once sent pictures in BMP format

I remember I did a mini mod for Oblivion for a long time and simple, I took the original texture, added added the noise of the filters, pulled back to 2 katnaya resolution, it became a little more pleasant, although I even used the original map of the Normal because I packed my own incorrectly then. And if the neural network redraws with the addition of lemon balm, then in theory the norms will be for quick work. If this, a person would have rushed to have a lot of photos, to recall them all and choose similar elements of leaves and pebbles or make a three -dimensional model according to the original texture, materials for it and bake it all in the texture so that the color is almost the same but the same With correct normals of heights of spike-shpek pins. And here is the bang and the more detailed texture especially if the original is that it is very soap without small objects.

I am not an expert in terms of textures, I was rather engaged on the contrary.. The stalker was a matter when the computer had a prehistoric, and it would help me raise FPS, and I remember that I translated all texture files into a lower resolution by reducing its size by one program, the program reduced the texture several times, the calculation put on percentage.. T.e. If 100% is a texture with a size of 1024×1024 (conditionally), then it decreased to 32×32. I think it’s hard to imagine what horror was going on in the game, but I did not treat it very stressful, here is the philosophical question-to play soap from 50-60 fps, or from 15-20 with lower specified game. Well, so what is I for, it happened that I wanted to make the opposite effect, not to reduce the size, but to increase, to the famous 4k, the famous 4k. In general, this was done, but at what cost – an increase in the size of the file, and in the game itself it was possible to somehow arouse the binoculars to consider some details of which was previously not very clear, and whether it was worth its candles? I think no. Perhaps this craftsman was also transported with textures, and could be used by the neural network to increase the number of details, but why it was necessary to translate it to 4K? Why you can’t leave the same file size, but add parts to it through the neuron.. in the use of which I think it makes sense to suspect. Based on my personal observations, I do not understand all these dancing with a tambourine, the grief of the graphs already got their nose shiing their nose in games. Moreover, if the news is written about them so patho.

In modern games of in modern normal pi cards, I can do the resolution of textures no longer affects any non-optimized shader that in games I think it can almost never be in old games, but most likely modern GPU will not feel it. There is a more usually used MIP-Mapping so that this does not mean that the card fits 4 texture per kilometers.
As for the compression of textures for resolution – and what is the meaning? Suppose the texture was 4K and is compressed to 1k. With good compression, subpixel shadows will be able to remain, which will remind you that there is something but there is still a compression of the format itself that looks like Zhpag compression.In theory, you can try to improve the texture without changing its resolution playing with contrast and thereby retain the shadows of detail, but this.

Cryny all these tector packs obtained by an increase in the initial, the difference can most often be seen only if you look closely. The meaning of only textures are made that are consciously processed, and bestly painted an excess of an intelligent artist. I downloaded it somehow pack of textures to Mordovond. And if it was, for example, clothes, as it looked like a muddy rag and it looks like new folds, shadows, textures of the ITP fabric did not increase, only disappeared "ladder" which are not visible from two steps.

At least the Earth has become better. In the old Igor, mostly this was a mail of unpleasant problems in the era of soap kinz inclusive and the textures of objects there were basically normal and became completely for such a graphics. you can certainly pump up to 4-8k, but there is no modern render and angular models there.

So there are normal packs of textures, not riveted and people, give them God health,
if possible, and would give money. Moreover, even with Russified inscriptions, where it is necessary (and more languages ​​EMNIP 5-6).
No, you need to dump the cliff. THFU.

Apskuel is better than left textures from Vasyan

Where about Vasyan??
There is a professional ocher fraud on Nexus, where I talked about Vasyana??
I was already old, Kodga Fol3 went out, I at one time geeze with bones gobbled up.
"Vasyayan"

Someone played? How do you like a mod?

And you are a comedian, this texture is packed 2 days old, this size is downloaded from servers with low speed still you need to try.

And about the mod itself for Folych, and not about the textures of the steam, comedian

He asked normally, unless he would not understand the Buhoy or too inconceiving.

Great mod. On his laptop was able to pass Fallout 3 thanks to him, because the original, even with all mods, still behaved unstable.

So, where is HD textures? I didn’t see them on screenshots.

After The Last of US, I don’t want a texture..better when everything is just optimized..

Fallout NV to optimize even from the exit of the game. Textures are a pleasant addition if the eyes are simply not used to the soap picture.

textures of norms, but there is no lighting at all. Where are the shadows?

That 3 that HB need remasters on the engine of 4 fouls, I don’t know why the gazebo has not done this so far, it is enough to oversee the teams that have already been doing this

They did not make a tes4 remaster because they said that the technology is too old and the transfer from one engine to another I think the current can be a conversation itself. Even if it gives the models to the weight, the source code can do some kind of GTA Remaster.

Yes, not a fig of the like. Despite the fact that these engines are essentially development \ fork 1 engine, each subsequent gives more freedom to transfer / add new content. For example, earlier, it was impossible to add new weapons with custom animations to Fallout3 \ New Vegas, without replacing standard animations. Now, after almost 10 years (from 20-21), Knvse plugin appeared, which allows this to do this in Vegas. And in Fallaut 4 it was possible from the start of the game. It would be possible to transfer 3 and New Vegas to the 4-ki engine for a long time, you can just fuck problems with Bethesda. And yes, this is a lot of handwork, although all sorts of "neural networks" No need to abuse them, otherwise it will turn out as you said "some kind of gta remaster."

I somehow tried to portle shaders from Fallut 3 to Oblivion because I look here and here and here are shaders. I ported everything, launched it – your teeth run along the gray screen and what other artifacts.
And by the master I mean that the engine will work at least on the original scripts. those game is the same but the engine is new. or some kind of moules of the engine engine mainly renera to port on the old. If you recall all the logic of the game on a new engine and without source, then this is something else and this is, in principle, you can relax on a completely different engine by porting the game and wait for the lawyers guests.
Another extreme case of Rivers Engine engineer for the content of the game, but this is also a disputed option since most likely there is protection from copying in the original engine and here it is not different, but formally you should have a game. If you transfer the engine on a completely arc as I have fun all the locations of the stalker on the anryl 4-5 and the seamless stalker gee-gy is no longer needed here and this is a completely pirate game. But the gazebo does not seem to react to the fact that someone is dragging Tua -a resource between her figns and New Vegas inclusive. And all sorts of skirts come out.

Well xs. For what? Games with different Persians, plot and place of action.

I propose to introduce a note for such mods: Yet Another Shitty Upscale

at 65GB and such quality here is a maximum of 3 GB no more better

Yes, at least 500, to the sense of like a bull.

On this engine, normal shadows and modern lighting bells with hd textures, I would take a chance to probably rely.

Something huge weight, in 3 parts I remember less fun, although it doesn’t matter, I threw back the idea of ​​playing NV after I saw the size of the card.

There are norms card. More DLS, which are very cool.

This is good. The best that can be done with Fallout 3 to work on modern systems is to launch it on the New Vegas engine.

Update release 1.48 for American Truck Simulator

Update 1.48 for American Truck Simulator came out and is now available on Steam. This update contains errors, changes and new content.

New Content for DLC Texas

They say that everything is large in Texas, including updates! The development team repeatedly visited the state to make some updates, including roads, attractions, warehouses and much more.

The equivalent of 500 real miles was added by 8 various roads, motorways and motorways, including one of the most famous interchanges in Texas. Nicknamed “Give Five”, this is one of the first five -levels built in Dallas.

Continuing the topic of five, in this update you can explore 5 new cities. Be sure to find the time to examine Greenville, Shemarok, Sharman, De-Kalb and Paris.

Another important addition to this update is the addition of Texarcan – a unique city located on the border between Texas and Arkansas, with a state line passing through the city center.

Cities in the gallery

In update 1.46 Developers presented the “Gallery” function, a universal place for all your images, phototrophes and detected viewing points, which supports all the obsolete functions of the older dispatcher of the screen images. Meet a new opportunity in the gallery!

When you travel and discover many American Truck Simulator cities, you can collect them on the new City Intros tab. After unlocking, you can look at which cities you have visited, as well as see and reproduce any of the city introductory videos, which are usually visible only when you first launch your first headquarters there.

Introductory videos for DLC Washington

Continuing the previous update 1.47, in which user screensavers of cities for Uita and Aidaho were presented, now these videos are available in DLC Washington for American Truck Simulator!

These special videos appear when the player chooses the initial city when creating a new profile. Developers hope that new players (or those who restart the new profile) will like these new additions demonstrating the area with which you decided to start!

Update DLC “Special Transport”

In addition to the new content and changes that will appear in the American Truck Simulator in this update, two completely new special transport routes will also be added!

You can find these unique delivery contracts between the cities of Laredo and San Antonio in Texas and Lorel and Billings in Montana.

Recycled trailers

Speaking of special vehicles, the vehicle on vehicles found free capacities between its other projects to also revise and process trailers that the game economy uses for transportation of various types of vehicles, such as cars, SUVs, etc.D.

Study of the Card by States

Developers know how many drivers enjoy a complex task of 100% card research. This is not easy, so a new user interface window was added, access to which can be obtained by clicking the map of the map in the upper left corner of the world map.

When pressing it, a new window with a list of US states will open with their corresponding flags and the percentage of your study of each of them. We hope this will help you find the missing roads in our constantly growing world American Truck Simulator.

The ranges of the parameter slider

Also, a new addition appeared on the game on the Parameter settings page in American Truck Simulator. Now you will find a small field next to the slider, which displays the number on which it is set.

Wizard of Input to manage the initial choice

The developers processed the interface of the input wizard for choosing control elements and gave this installation window a simplified, but modern design. The new user interface will help new and old users go through the selection and settings process, which includes new icons and a clear description of each option.

Electronic stability control (anti -lock brake system + traction control)

Now you can find the addition of the anti -lock brake system and control of traction in the gameplay settings. These electronic stability control systems help the driver in various conditions and/or scenarios. The anti -lock brake system (ABS) weakens the brakes on wheels that are close to blocking. The anti -boom system (ASR or TRC) helps to prevent excess and insufficient rotation, and also provides an individual system for preventing the wheel slippage, which inhibits the slipping wheels.

The anti -boom system also has a function of assistance when passing turns, which is activated with insufficient or excessive rotation. It slows down the inner rear wheels to prevent insufficient rotation and the outer front wheel to prevent excessive rotation.

Changes in the structure of mods

This change is more aimed at the creators of mods in the community! The ability to create one mod for several DLCs has been added, regardless of which DLC actually the user has.

If at least one of the subcatals or files (*.zip) The root is called “Base” or has a “dlc_” prefix, then these subcatals or files are mounted instead of a mod root. Red -workns also updated the SCS Workshop Uploader bootloader to reflect these changes. If the SCS Workshop bootloader detects a mod with a new structure, it performs additional checks.

When working on Alan Wake 2, Sam Lake used a fan wiki to obtain details about the first game

Alan Wake 2 – a game with a meta -narratic, and probably not the simplest for a complete understanding. The fact that this continued the game released 13 years ago does not help: many gamers may not remember what happened, especially small details. If you are among them, do not be too strict to yourself, because even Sam Lake had to use the created wiki fans to check all the details associated with Alan Wake.

Information was received from an internal interview on the Friends per Second podcast, in which Sam Lake and Kyle Rowley – Alan Wake 2, talked about how they came up with the plot of the dosteen game after the first part of the release of the first part.

I want to officially thank all the wonderful fans who support the Alan Wake Wiki version of actual condition. I admit, I trust these people, I accidentally remembered: "We said something about this in the original Alan Wake, but I do not remember the details".

The interviewer Ralph ‘Skill Up’ Panabyanko added that the use of the Wiki fans when creating a new game is very well consistent with the meta-narrative elements of Alan Wake 2, and Sam Lake agreed with him.

It is obvious that a special team worked on Alan Wake 2, and Rowley adds that in Remedy there are many internal documentation that allows you to track all the stories and the interconnected threads of the sequel.

We have a whole plot development team, in addition to the scriptwriter team", – Adds Rowley. Led by the leading designer Simon Wasselin, who monitors everything; We have things recorded in internal documentation, because, as we have already said, the plot is often difficult, and even I think: "What the hell should we do here?".

Thus, Wiki was an additional, not the only source of information when creating Alan Wake 2.

KRCh himself touched and got confused in what he was bogged down

This says only one thing – the developers of the sequels / prequels, or rather the main gamemeracies do not play the ancestors (first parts and so on) in their own games or games. And then they also praise something that they did not feel.

As Mrs. Khisrich said – "Do not give a damn about the source – we take off our witcher" (not literally)

By the way, why don’t they play their games? After all, this is the easiest and logical way to refresh your memory.

Apparently it is unbearable to play the masterpiece that they stuck

I would not say. A person’s memory is limited, and the fact that some things are forgotten is the norm. I myself came across one when you deliberately forget the characters of which he himself came up with, the guns that hung, etc. And as for the fan wiki – this is a way to look at the events from the side, to read fan theories and be inspired. Sometimes this is also useful, even having gone through the game \ Having re -read the text, you will see for the most part, too, as well as during the writing of the story. The eye is blurred, and even after years it can remain so.

In New Alan Wake, they perverted to a maximum a plot, which in the first part balanced. It’s not a plot in this game that is more struck in this game, but some kind of stupid and boring blacksin (initially there was a white woman), who allegedly is an allegory and a relative of Odin and Thor from Scandinavian mythology. The head of the FBK Estevez (Mexican, in appearance) calls her husband a feminine name, and the saga is very dismissive in the monastery of the mind about Alan (or rather the whites), that he is another, I emphasize, another white -skinned person who killed her daughter. This game is not a strong plot, which was manually written by literate scriptwriters, but the next supervisor from the neural network, with a western agenda and stereotypes. Where did you see a deep plot here?! The clumsy combat system in this game also has a place to be, there are not so many combat moments, but it is boring. But the cliche on the part of the scamers on the passage of the whole plot did not get you? Well, okay, eating on the screen appeared, but okay two, but these faces constantly appear on the screen until the end of the game, which causes excess nervousness. Boring adventures after several hours are tiring in locations and you score to search for secrets, etc. If for you the plot, some "Deep " Thoughts of characters, with confusing text, having no logic with common sense and you give out this for some kind of art, well, play health then. I don’t understand enthusiastic reviews.

It’s not a plot in this game that is more struck in this game, but some kind of stupid and boring blacksin (initially there was a white woman), who allegedly is an allegory and a relative of Odin and Thor from Scandinavian mythology.

In the game there are obvious hints that Mr. Dor is her father, and her mother is Freya, who is the daughter of Thor.

Because she does not have a husband, but a wife.

The saga is very dismissive in the monastery of the mind about Alan (or rather the whites) that he is another, I emphasize, another white -skinned person who killed her daughter.

This attack of racism is caused by the fact that it fell into a dark abode, where negative thoughts are broadcast.

Even you torn with nichrome:
1. Estheve not the head of the FBK, but just the operative. And go nuts, she is a lesbian, wow, lesbians exist, shock. It appears closer to the end of the game and in the short phrase, which was in context, says that she had a wife, that’s it, the game is damaged.
2. The saga of the whole plot applies to everyone respectfully and did not indicate to anyone to the floor or the skin of the skin, but what you wrote was uttered to her when she

ended up in a dark monastery and she tried to confuse her head, stretching out the worst that could be in her.

So the claim is also incorrect.

The only claim that Saga can reasonably be made is that the actress had poorly played out with her face (but she played out well), which ultimately led to the fact that she was difficult to empathize with. If it were white, there would be the same effect.

“Beauty of the zone” from the merged build s.T.A.L.K.E.R. 2

The Bulletin of that same Stalker community published screenshots from a leaked build S.T.A.L.K.E.R. 2. They depict the “beauty of the zone” on the way to the heart of Chernobyl – a landfill of transport, the courtyards of Pripyat, the Duga radar station and other recognizable places.

Earlier in the same community, abnormal fields and the location of the burning village were placed from a long build.

S.T.A.L.K.E.R. 2 is still scheduled for 2023 on PC and Xbox Series. Immediately after the release, the game will get to Game Pass.

People stopped turning on their brains, and do not see the difference between the merged early build where everything is raw in the same type of gray tones, and the final, finished, colorful product.

there is no final product yet, the build was blinded in May, which everything is talking about

When the game is ready to promote it, they say, look at us what is, and then the last video was in winter, and everything has already forgotten the current, the pioneer without the release date more often lays out the game about the game

What nafig of beauty from merged and not completed build ?

fuck yourself at the build and look and this is not everywhere in the build

Below, people still do not understand why the textures are not stretched in the build and there is no post -cutting.

Well, the release date was stated initially a year and a half ago. And today is already 2023. Naturally, people do not understand why the game looks just like that in the build? That the breeds were going to renew a year and a half ago? Here is this build or something?

The same troubles (English game) also leaked an epic raw build, but it looks thousands of times better than this stalker craft from GSC.

You love that.

How do you like to be conducted on a deliberately merged build and then compare with a real random test leakage) such clowns

And today is already 2023. Naturally, people do not understand why the game looks just like that in the build?

I answer: build there is a build. In any game.

Why is another build in the turmoil? Because different different engines. I didn’t notice a cool graphics there. Good geomertria of trees and all. Like in a stalker build.

Well, as it will be on torrents – then let’s see.

And where are the promised beauty ? The graphics are backward as the exposure of this bottom.

because it is not even a reliable build. So far, people like you show themselves like the only backwards)

The same non -release build of the game, which should be prepared a year and a half ago and released a second time after half a year

and how many more years do it take for "Previous build"? Or decades? For a game that is already "I was almost ready"?

This is the only game that has been postponed more than once? Why mention at every opportunity that the game was postponed? Some stupid thinking.

when one of the developers at the official level claimed that the game "almost ready"? Citi? interview? OF news can? No, you won’t find? what a pity. Alas, Ru Kumunity drove it to himself for some reason into his stupid heads and now asserts and mentions it every convenient time, without bringing any arguments to this. Tell me what "The game has been developed since 2011, and it has not yet been released by Ryayaayayayayayayay". You yourself are not tired?

Beauty that is not. It is clear that this is not even a beta, but still somehow so so.

Take a look carefully at the screenshot of the monument. Politot in all its glory. There are no Soviet symbols on the monument of the Soviet soldier. How shoud I understand this? GSC completely lost their conscience. The campaign from the second stalker will not rain anything good.

On the cantor Pi laid the bolt! By the way, I heard that in the label of the wolf they were forbidden to swear in English ! Now all pi management. E will be a relic

It’s just some kind of mod on COP.

You can’t even call it a build.

In principle, everything looks normal, like for the build build, for verification of physics, but this is not even alpha bield, this is just an assembly of all the developments. But I am confusing me more not what the game looks like, but the models in general. After all, there are which are created from scratch and the quality is very dubious, and some (especially the buildings), it feels like there was simply a slight change in the model, and perhaps just replacing textures. I understand that we should see almost the entire part of the zone where we were in 2007, 2008, 2009, but the buildings models should just be redrawn, make more places to visit, the ability to go to these rooms, but as you can see, original models , with some kokrevtiv (not significant) and replacement with new textures (probably new, and not missed through the neural network to increase quality).

Go ahead. The same textures of models, or generally the same models Ctrl+C, Ctrl+V. Here’s a problem, this is hack. Just just look at the car models. Only white Cossacks, hunchbacked Cossacks of a blue shade, and white fields, there are no other colors, or cannot be done? Stupidly the same models are also huge "-", As I remember the development of different games, 4-5 of at least different types of the same model are always made (completely broken, one, other parts, etc.D.) Moreover, this is Next-Gen Game and Unreal Engine 5, here the quality should be at the level of Michael Beyya (transformers). I also noticed this when the trailer was first laid out at school in Pripyat and then screenshots, then the same 2 models of broken children’s chairs were visible, which were stupid everywhere and was very noticeable.

I hope that all the same, the game will be good, but problems with hacks are annoying. It’s just that these alterations are more similar like that of restyling cars, and no more, a slightly changed view, like new, but in fact this is a hack.

Alpha 3 update.21: Mission Ready for Star Citizen has become available for download

Today, Cloud Imperium has released a new free update for Star Citizen. This is an update called Alpha 3.21: Mission Ready, expands content and systems with great risk and awards.

In Alpha 3.21 Cloud Imperium represents something interesting, called the separation of replication levels. According to the developers, this is the first step to that everyone played together in one big game world. This technology works on a special pre -viewing channel along with conventional gaming servers. Thus, this will help players try new opportunities and make sure that they work well before they become part of the main game. This is a big step towards even more interesting things in the future, such as Alpha 4.0 and further.

In Star Citizen Alpha 3.21 will also appear a new ship called Crusader A1 Spirit. This ship is the edge of the spear of its series and is created for serious professionals in the field of space, who need first -class characteristics and a well -designed ship. A1 Spirit is designed as a maneuverable bomber and can drop a very powerful useful load. What is cool is that he has powerful weapons in front, rockets and tower from behind. Thus, he can withstand enemy fighters, without needing support.

In Alpha 3.21 You can also try out two new missions that have more risks and problems. In the first mission, you are a criminal, and you will have to steal important evidence with the safety post of the Karea, the space station controlled by Crusader Industries and Uee Advocacy. This place is in the sky above the Chellin. When you take on this mission, you will have to fight security forces when you get to the station. But this is the catch: other players can hunt for the same evidence or, perhaps, have already stolen them and try to escape. So, be prepared for tense actions in which you can fight with other players or combine PVE and PVP tests.

The second new mission in Alpha 3.21 is called “get the load”. This mission will send you to underground places to find a certain item. It may seem simple, but everything can quickly become more complicated. Many of these underground places were captured by a group called Ninetails Outlaws. Players will have to deal with them and search their bodies to get the objects of objects necessary to fulfill the mission.

HD-2D Role Role Game Live A Live entered PC and PlayStation consoles and consoles

Happy, Square Enix announced that the HD-2D RPG Live A Live marked by the PlayStation 5, PlayStation 4 and PC console and PC in Steam. Previously released as the new HD-2D remake and received critics on Nintendo Switch last year, Live A Live is the storyline of the Team Asano HD-2D playing, which was highly appreciated.

Live A Live offers players to explore eight different stories with eight different characters, each of which unfolds in different periods of time, starting from the prehistoric era to the Wild West, etc. D. In addition to a unique and very strategic combat system, called the “checker combat system”, players can also master a wide range of various gaming mechanics in each chapter, such as secrecy, unknown and placement of traps. Players will also be able to adapt their game adventure to their liking; The format of the episodic plot gives players to be freedom to pass each chapter from beginning to end in any order of their choice or even pass a little of each chapter in parallel at the same time.

Live A Live was updated using HD-2D technology, which combines pixel graphics nostalgia with modern graphics, offering a classic RPG game process with updated visual effects on PS4, PS5 and PC. Players can also count on the processed version of the soundtrack for the game, recreated under the guidance of the original composer Live A Live Yoko Simomura.

Free game demo version is available for loading in PlayStation Store and Steam. In the demo version of Live A Live, players will be able to pass the initial parts of three of the eight stories of the game: “Wild West”, “Twilight of the era of Edo, Japan” and “Far Future”. After the purchase, PlayStation and Steam players will also be able to transfer their preserved progress to the full version of the game, which will continue to continue the gameplay from the place at which they stopped.