Developers Armored Core 6: Fires of Rubicon showed a gameplay trailer

BANDAI Namco Publishing House and FromSoftware Developer released a five -minute trailer for the Armored Core 6: Fires of Rubicon.

Using the unique mobility of the furs, players can jump and fly through huge surrounding spaces (while acceleration allows). This vertical also allows you to diversify the approaches to each mission depending on the loading of the fur. Earlier, Fromsoftware has already stated that the Armored Core 6 will not look like Souls style games that have become famous for the studio.

Armored Core 6: Fires of Rubicon will be released on PlayStation 5, Xbox Series, PlayStation 4, Xbox One and PC on August 25.

Oh, these experts. Personally passed almost all parts of AC (except for PSP divisions), as well as all Souls from Froms. And yes, AC is not sausal anything and once, but we can say Fromovsky handwriting guesses in the style of gameplay. Most of the game is easy and even extremely easy if you know what and how to do, but before that there will be a bunch of experiments, improvisations, trial and errors, a lot of trams. This is what the games from Fromom are valued. And in AC to select a build for the task even more interesting than in DS.

Well, yes for an amateur.

Compared to the clums of Mechwarrior 5, this toy looks of course awesome.

Well, not a fig to yourself "Craoped division" ?! I play mw5 and I can’t tear myself away how cool everything is done there. Well, the people have gloomed today.

I personally did not go to me a crooked funny division at all, I’m not even talking about the graphon, in principle, you can not pay attention to the graphon (although of course everything looks very sad and clearly does not add a positive impression) if the game is generally made qualitatively and the gameplay is interesting But this is definitely the wrong case.

In Meh they are trying to "Immersion" control of fur controls close to reality.
Crust is a liquid pathos of dying.

Spanish shame. "Control of fur control to reality"
What is such a reality?
It is just theoretically that the creation of such a machine for transporting pensioners has no practical value, it is easier to make just a platform.
And such a cart pensioner will bend with cancer with a simple selection of caliber.
And I am still silent about the wretched electronics of which is almost gone.
As a game it takes place, but "close to reality" Bvahahaha, maybe in a parallel universe.

And in comparison with this, which is not close to reality? dynamics?
Can’t the fur theoretically not make quick, sudden movements? But how are robots who, for example, collect cars now? T.e. Technically it is possible.
Unless the fur cannot quickly change the direction of movement by means of emitting energy in the right direction? Well then, missiles would not fly)
Overload? well, pilots have them too.

"In Meh they are trying to "Immersion" control of fur controls close to reality."
🙂 🙂 🙂
Theoretically, fuckers in the AC are more close to reality, they have at least mobility, which eliminates the huge number of problems that MOH5 MHCs have, and adds more opportunities for use.